This material is published under the OGL

Weapon Group (Claw Weapons) [General][edit | edit source]

You understand how to use strapped to the hands.

Benefit: You make attack rolls with the following weapons normally: punching dagger, spiked gauntlet.

Normal: When using a weapon with which you are not proficient, you take a −4 penalty on attack rolls.

Special: Barbarians, bards, clerics, fighters, monks, paladins, rangers, and rogues may select Weapon Group (claw weapons) as one of their 1st-level Weapon Group proficiencies.

A fighter may select Weapon Group (claw weapons) as one of his fighter bonus feats.



Back to Main PageVariant RulesBuilding CharactersWeapon Group Feats

Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.

Community content is available under CC-BY-SA unless otherwise noted.