Eunoia | |
---|---|
Date Created: | Oct 20 2012 |
Status: | complete |
Editing: | Please feel free to edit constructively! |
This bloodline are strong willed meditative people that don't like being disrespected.
Character Level |
Trait Gained | ||
---|---|---|---|
Minor | Intermediate | Major | |
1st | — | — | Concentration +2 |
2nd | — | Con +2 | Summon Tattoo |
3rd | — | — | Con +2 |
4th | Concentration +2 | Summon Tattoo | Scribe Tattoo |
5th | — | — | Tattoo Affinity +1 |
6th | — | Con + 1 | Tattoo |
7th | — | — | concentration +2 |
8th | Summon Tattoo | Scribe Tattoo | Tattoo |
9th | — | — | Con +2 |
10th | — | Tattoo Affinity +2 | Tattoo |
11th | — | — | Tattoo Affinity +2 |
12th | Con +2 | Tattoo | Tattoo |
13th | — | — | Dex +2 |
14th | — | Concentration +2 | Tattoo |
15th | — | — | Con +2 |
16th | Scribe Tattoo | Tattoo | Tattoo |
17th | — | — | Tattoo Affinity +4 |
18th | — | Dex +2 | Tattoo |
19th | — | — | |
20th | Tattoo Affinity +2 | Tattoo | Tattoo |
Tattoo Affinity: You gain the indicated bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform skills
Summon Tattoo: You can materialize a spell bases tattoo as a standard action, any creature summoned acts as if by the spell summon monster. Or a free action for weapons or equipment. If summoning a piece of equipment it comes into existence for a number of turns equal to your HD.
Scribe Tattoo: A Tattooed One can have a total number of tattoos equal to his HD. Scribing a spell or piece of equipment on as a tattoo requires enchanted ink and a needle plus takes 1 hour per spell level, or enchantment level and causes 1d4 DMG per hour vs a concentration check. You can also enchant a equipment tattoo but holding a ritual giving up the normal cost for enchantment then the added cost of the tattoo.
Tattoo: A tattoo can hold a piece of equipment, a spell or a summoned monster.
Back to Main Page → 3.5e Homebrew → Races → Bloodlines