|This material is published under the OGL|
|Necromancy [Death, Evil]|
|Casting time:||1 standard action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Saving Throw:||Fortitude half and Will half; see text|
When you invoke this spell, you instantly summon a horde of dozens of wrathful, screaming spirits—gray and incorporeal shades driven to slay the living. You shape these spirits into a cone, which is then directed at foes. Every creature in the area of effect must make a Fortitude save or take 1d6 points of damage per caster level (maximum 10d6). Those who fail their save must make an additional Will save or acquire 1d4 negative levels. A successful Will save completely negates this effect. Oddly enough, this spell is also effective against undead, who are vulnerable to the wrath of angry spirits.