Created By
Eiji-kun (talk)
Date Created: 6-6-08
Status: Complete
Editing: Please feel free to edit constructively!

Spiked Hammer

Martial Two-Handed Melee

Cost: 20 gp
Damage (Small): 1d6
Damage (Medium)1: 2d4
Critical: 20/x4
Range Increment:
Weight2: 12 lbs
Type3: Bludgeoning or Piercing
HP4: 15
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


To stab or to smash, decisions decisions...

The spiked hammer is a large sledgehammer forged of metal, with a heavy spike on one end. With its sheer weight, it crushes bones and impacts through the hardest of armor as if it were tinfoil. It's similar to the warhammer, but larger and much heavier.

Due to it's heavy unbalanced form, it provides a +2 to sunder attempts made with the weapon.

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