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SRD:Table of Creature Size and Scale
Table: Creature Size and Scale Size Category AC Modifier Special Attacks Modifier1 Hide Modifier Height or Length2 Weight3 Space4 Natural Reach4 Carrying Capacity Multiplier Tall Long Biped Quadruped Fine+8 −16+16 6 in. or -
Main Page
The ultimate source for all D&D content! 10,120 articles! - 97,606 edits! - 1,433 files! - 3 users! The Dungeons and Dragons wiki is dedicated to all things Dungeons and Dragons. Here you will -
SRD:Deck of Many Things
Deck of Many Things: A deck of many things (both beneficial and baneful) is usually found in a box or leather pouch. Each deck contains a number of cards or plaques made of ivory or -
Canon:Changeling
This article is based on material by: TSR, Inc./Wizards of the Coast Changelings are a character race in the Dungeons& Dragons role-playing game Eberron campaign setting. They evolved from the union of humans -
Bard Spells
Cantrips (0 Level)[] Blade Ward, Dancing Lights, Friends, Light, Mage Hand, Mending, Message, Minor Illusion, Prestidigitation, True Strike, Vicious Mockery 1st Level[] Animal Friendship, Bane, Charm Person, Comprehend Languages, Cure Wounds, Detect Magic, Disguise Self -
Gold Piece
The gold piece, or gp for short, is the foundation of the default monetary system in the D&D system since its inception. All prices in the core rulebooks and boxed sets are given primarily -
3.5e Races
Note: This page is a basic navigation page to list off homebrew races on the wiki. It will eventually be replaced by easy-to-use semantic search to help you find what you're looking -
SRD:Thrown Weapon
Daggers, clubs, shortspears, spears, darts, javelins, throwing axes, light hammers, tridents, shuriken, and nets are thrown weapons. The wielder applies his or her Strength modifier to damage dealt by thrown weapons (except for splash weapons -
SRD:Reach Weapon
Glaives, guisarmes, lances, longspears, ranseurs, spiked chains, and whips are reach weapons. A reach weapon is a melee weapon that allows its wielder to strike at targets that aren’t adjacent to him or her -
Ranger Spells
1st Level[] Alarm, Animal Friendship, Cure Wounds, Detect Magic, Detect Poison and Disease, Ensnaring Strike, Fog Cloud, Goodberry, Hail of Thorns, Hunter's Mark, Jump, Longstrider, Speak with Animals 2nd Level[] Animal Messenger, Barkskin, Beast -
Paladin Spells
1st Level[] Bless, Command Compelled Duel, Cure Wounds, Detect Evil and Good, Detect Magic, Detect Poison and Disease, Divine Favor, Heroism, Protection from Evil and Good, Purify Food and Drink, Searing Smite, Shield of Faith -
Table: Creature Size and Scale (3.5e Other)
This table is gratefully copied from d20srd.org. Back to Main Page → 3.5e Homebrew → Other -
Canon:Greyhawk
This article is based on material by:TSR, Inc./Wizards of the Coast Greyhawk, also known as the World of Greyhawk, is a campaign setting for the Dungeons& Dragons role-playing game (D&D). The -
SRD:Grapple
Repeatedly in a grapple, you need to make opposed grapple checks against an opponent. A grapple check is like a melee attack roll. Your attack bonus on a grapple check is: Base attack bonus+ Strength -
Heironeous
Title(s) The Archpaladin, the Invincible, the Valorous Knight Home plane Seven Mounting Heavens of Celestia -
Warlock (3.5e Class)
{{#set:Summary=A Warlock that doesn't suck.|Length=15|Minimum Level=1|Base Attack Bonus Progression=Moderate|Fortitude Save Progression=Poor|Reflex Save Progression=Good|Will Save Progression=Good|Class Ability=Alternate Magic -
SRD:Elves, Wood (Race)
Also see the elf creature listing. Back to Main Page → System Reference Document → Races -
SRD:Charisma
Charisma measures a character’s force of personality, force of will, persuasiveness, personal magnetism, ability to lead, and physical attractiveness. This ability represents actual strength of personality, not merely how one is perceived by others -
SRD:Clothing
Assume a character owns at least one outfit of normal clothes. Pick any one of the following clothing outfits: artisan’s outfit, entertainer’s outfit, explorer’s outfit, monk’s outfit, peasant’s outfit, scholar -
SRD:Two-Handed Weapon
Two hands are required to use a two-handed melee weapon effectively. Apply 1-1/2 times the character’s Strength bonus to damage rolls for melee attacks with such a weapon. S Composite Longbow -
Warlock Spells
Cantrips (0 Level)[] Blade Ward, Chill Touch, Eldritch Blast, Friends, Mage Hand, Minor Illusion, Poison Spray, Prestidigitation, True Strike 1st Level[] Armor of Agathys, Arms of Hadar, Charm Person, Comprehend Languages, Expeditious Retreat, Hellish Rebuke -
Dragonguard
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SRD:THAC0
THAC0 (/ˈθækoʊ/, thack-oh) is an abbreviation for To Hit Armor Class Zero (0), and is used as the basis for determining if an attack roll succeeds in AD&D. To calculate if a hit -
Vecna
Vecna is the Lich god -
SRD:Druid
Alignment: Neutral good, lawful neutral, neutral, chaotic neutral, or neutral evil. Starting Age: Complex.
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