- 09:29, 8 October 2009 diff hist +66 Character Generation for Legend of the Seven →New Character current
- 06:23, 15 September 2009 diff hist 0 The Empire System for Legend of the Seven →Performing imperial action current
- 06:20, 15 September 2009 diff hist +893 The Empire System for Legend of the Seven →Performing imperial action
- 07:02, 11 September 2009 diff hist +4,954 N The Empire System for Legend of the Seven Created page with '=The Empire System for Legend of the Seven= Legend of the Seven is ostensibly about the adventures of the emperor and his group of loyal officers, rather than necessarily be abo…'
- 06:13, 11 September 2009 diff hist +297 Talk:Belief, Fate, and Destiny system
- 06:44, 10 September 2009 diff hist +716 Character Generation for Legend of the Seven
- 06:38, 10 September 2009 diff hist +266 Legend of the Seven (3.5e Campaign Setting)
- 06:36, 10 September 2009 diff hist +5,042 N Belief, Fate, and Destiny system Created page with '=Beliefs, Fate Points, and Destiny Points= This is a mechanical concept largely taken from the Burning Wheel system to add an element of narrativist bent on the game and to en…' current
- 06:09, 10 September 2009 diff hist +85 Legend of the Seven (3.5e Campaign Setting) →Character Generation
- 06:07, 10 September 2009 diff hist +3,501 N Character Generation for Legend of the Seven Created page with '=Character Generation= At the beginning of every generation (and thus the beginning of every mini-campaign), players must generate a new set of characters or may import an age…'
- 02:18, 10 September 2009 diff hist +4 Legend of the Seven (3.5e Campaign Setting)
- 04:37, 9 September 2009 diff hist +6,764 N Legend of the Seven (3.5e Campaign Setting) Generational Game
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