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− | {{Spell |
+ | {{3.5e Spell |
| name=Weird |
| name=Weird |
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− | | school= |
+ | | school=Illusion |
+ | | subschool=Phantasm |
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| desc=[[SRD:Fear Effect|Fear]], [[SRD:Mind-Affecting Effect|Mind-Affecting]] |
| desc=[[SRD:Fear Effect|Fear]], [[SRD:Mind-Affecting Effect|Mind-Affecting]] |
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| lvl=[[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 9, [[SRD:Madness Domain|Madness]] 9, [[SRD:Mind Domain|Mind]] 9 |
| lvl=[[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 9, [[SRD:Madness Domain|Madness]] 9, [[SRD:Mind Domain|Mind]] 9 |
Revision as of 03:22, 9 January 2010
This material is published under the OGL |
Illusion (Phantasm) [[[SRD:Fear Effect|Fear]], Mind-Affecting] | |
Level: | Sor/Wiz 9, Madness 9, Mind 9 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Targets: | Any number of creatures, no two of which can be more than 30 ft. apart |
Duration: | Instantaneous |
Saving Throw: | Will disbelief (if interacted with), then Fortitude partial; see text |
Spell Resistance: | Yes |
You create a phantasmal image of the most fearsome creature imaginable to the subject simply by forming the fears of the subject’s subconscious mind into something that its conscious mind can visualize: this most horrible beast. Only the affected creatures see the phantasmal creatures attacking them, though you see the attackers as shadowy shapes. The target first gets a Will save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject must succeed on a Fortitude save or die from fear. If a subject’s Fortitude save succeeds, it still takes 3d6 points of damage and is stunned for 1 round. The subject also takes 1d4 points of temporary Strength damage.
If the subject of a weird attack succeeds in disbelieving and is wearing a helm of telepathy, the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.
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