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About Races
Races[]
Standard Races[]Sub-Races of the Standard Races[]
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Other Humanoid Races[]
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Monstrous Humanoid Races[]
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Giant Races[]
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Races of other types[]
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Psionic Races[] |
Table of race information[]
Race Name | Str | Dex | Con | Int | Wis | Cha | speed | favored class | LA | alignment | environment | typical weapon(s) | typical armor, shield |
Human | - | - | - | - | - | - | 30 | any | +0 | any | any | longsword, longbow, lance | scale mail, heavy shield |
Elf, High | - | +2 | -2 | - | - | - | 30 | wizard | +0 | usually CG | temperate forests | longsword, longbow | studded leather, light shield |
Dwarf, Hill | - | - | +2 | - | - | -2 | 20 | fighter | +0 | often LG | temperate mountains | dwarven waraxe, shortbow | scale mail, heavy shield |
Gnome, Rock | -2 | - | +2 | - | - | - | 20 | bard | +0 | usually NG | temperate hills | longsword, light crossbow | chain shirt, light shield |
Halfling, Lightfoot | -2 | +2 | - | - | - | - | 20 | rogue | +0 | usually TN | warm plains | longsword, light crossbow | studded leather, light shield |
Orc | +4 | - | - | -2 | -2 | -2 | 30 | barbarian | +0 | often CE | temperate hills | falchion, javelin | studded leather |
Elf, Dark (Drow) | - | +2 | -2 | +2 | - | +2 | 30 | wizard (M), cleric (F) | +2 | usually NE | underground | rapier, hand crossbow | chain shirt, light shield |
Gnome, Svirfneblin | -2 | +2 | - | - | +2 | -4 | 20 | rogue | +3 | usually TN | underground | heavy pick, light crossbow | banded mail, buckler |
Aasimar | - | - | - | - | +2 | +2 | 30 | paladin | +1 | us. G (any) | temperate plains | longsword, light crossbow | scale mail, heavy shield |
Tiefling | - | +2 | - | +2 | - | -2 | 30 | rogue | +1 | us. E (any) | temperate plains | rapier, light crossbow | studded leather, light shield |
Goblin | -2 | +2 | - | - | - | -2 | 30 | rogue | +0 | usually NE | temperate plains | morningstar, javelin | leather, light shield |
Hobgoblin | - | +2 | +2 | - | - | - | 30 | fighter | +1 | usually LE | warm hills | longsward, javelin | studded leather, light shield |
Bugbear | +4 | +2 | +2 | - | - | -2 | 30 | rogue | +1 | usually CE | temperate mountains | morningstar, javelin | leather, light wooden shield |
Gnoll | +4 | - | +2 | -2 | - | -2 | 30 | ranger | +1 | usually CE | warm plains | battleaxe, shortbow | leather, heavy steel shield |
Kobold | -4 | +2 | -2 | - | - | - | 30 | sorcerer | +0 | usually LE | temperate forests | spear, sling | leather |
Troglodyte | - | -2 | +4 | -2 | - | - | 30 | cleric | +2 | usually CE | underground | club, javelin | (none) |
Lizardfolk | +2 | - | +2 | -2 | - | - | 30 | druid | +1 | usually TN | temperate marshes | club, javelin | heavy shield |
Merfolk | - | +2 | +2 | - | - | +2 | n/a | bard | +1 | usually TN | temperate aquatic | trident, heavy crossbow | leather |
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