This material is published under the OGL

Open Lock (Dex; Trained Only)[edit | edit source]

Attempting an Open Lock check without a set of thieves’ tools imposes a –2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.

Check[edit | edit source]

The DC for opening a lock varies from 20 to 40, depending on the quality of the lock, as given on the table below.

Lock DC Lock DC
Very simple lock 20 Good lock 30
Average lock 25 Amazing lock 40
Epic Check[edit | edit source]

You can open locks more quickly than normal.

Open lock as . . . DC Modifier
Move-equivalent action +20
Free action +50
Action[edit | edit source]

Opening a lock is a full-round action.

Special[edit | edit source]

If you have the Nimble Fingers feat, you get a +2 bonus on Open Lock checks.

Untrained[edit | edit source]

You cannot pick locks untrained, but you might successfully force them open.



Back to Main PageSystem Reference DocumentSkills

Community content is available under CC-BY-SA unless otherwise noted.