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HEALING DOMAIN[]

Granted Power: You cast healing spells at +1 caster level.

Healing Domain Spells

  1. Cure Light Wounds: Cures 1d8 damage +1/level (max +5).
  2. Cure Moderate Wounds: Cures 2d8 damage +1/level (max +10).
  3. Cure Serious Wounds: Cures 3d8 damage +1/level (max +15).
  4. Cure Critical Wounds: Cures 4d8 damage +1/level (max +20).
  5. Mass Cure Light Wounds: Cures 1d8 damage +1/level (max +25) for many creatures.
  6. Heal: Cures 10 points/level of damage, all diseases and mental conditions.
  7. Regenerate: Subject’s severed limbs grow back, cures 4d8 damage +1/level (max +35).
  8. Mass Cure Critical Wounds: Cures 4d8 damage +1/level (max +40) for many creatures.
  9. Mass Heal: As heal, but with several subjects.



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