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DEVASTATION BEETLE[]
Devastation Beetle | |
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Size/Type: | Colossal Vermin |
Hit Dice: | 128d8+2,304 (2,880 hp) |
Initiative: | +10 (Dex) |
Speed: | 70 ft. |
Armor Class: | 72 (–8 size, +10 Dex, +60 natural), touch 12, flat-footed 60 |
Base Attack/Grapple: | +96/+126 |
Attack: | Bite +104 (25d10+24) melee |
Full Attack: | Bite +104 (25d10+24) melee |
Space/Reach: | 50 ft./40 ft. |
Special Attacks: | Trample 30d10+24, acid cloud |
Special Qualities: | Vermin Traits, Darkvision 300 ft., SR 60, DR 20/– |
Saves: | Fort +82, Ref +52, Will +42 |
Abilities: | Str 42, Dex 31, Con 46, Int –, Wis 10, Cha 9 |
Skills: | Jump +41, Listen +0, Spot +0 |
Feats: | — |
Environment: | Any land |
Organization: | Solitary or cluster (2–5) |
Challenge Rating: | 50 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | None |
Level Adjustment: | — |
Vermin Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
Trample (Ex): A devastation beetle can trample Gargantuan and smaller creatures for 30d10+24 points of damage. Opponents who do not make attacks of opportunity against the devastation beetle can attempt a Reflex save (DC 90) to halve the damage.
Acid Cloud (Ex): A devastation beetle exudes a constant vapor that radiates outward in every direction for 60 feet. This vapor deals 6d6 points of acid damage each round to anyone caught in the cloud.
SEE WIKIPEDIA ENTRY: Beetle
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