Dungeons and Dragons Wiki
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{{OGL Top}}
 
{{OGL Top}}
{{Spell
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{{3.5e Spell
 
| name=Cure Critical Wounds
 
| name=Cure Critical Wounds
| school=[[SRD:Conjuration|Conjuration]] ([[SRD:Conjuration#Healing|Healing]])
+
| school=Conjuration
  +
| subschool=Healing
 
| lvl=[[SRD:Blackguard Spell List|Blg]] 4, [[SRD:Bard Spell List|Brd]] 4, [[SRD:Cleric Spell List|Clr]] 4, [[SRD:Druid Spell List|Drd]] 5, [[SRD:Healing Domain|Healing]] 4
 
| lvl=[[SRD:Blackguard Spell List|Blg]] 4, [[SRD:Bard Spell List|Brd]] 4, [[SRD:Cleric Spell List|Clr]] 4, [[SRD:Druid Spell List|Drd]] 5, [[SRD:Healing Domain|Healing]] 4
 
| comp=V, S
 
| comp=V, S

Latest revision as of 02:51, 9 January 2010

This material is published under the OGL

Conjuration (Healing)
Level: Blg 4, Brd 4, Clr 4, Drd 5, Healing 4
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half (harmless); see text
Spell Resistance: Yes (harmless); see text


When laying your hand upon a living creature, you channel positive energy that cures 4d8 points of damage +1 point per caster level (maximum +20).

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.



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