Dungeons and Dragons Wiki

Virtually all of the admins and most of the users have moved along with the wiki, see the forum for more information. You are welcome to remain here and continue editing if you wish.

READ MORE

Dungeons and Dragons Wiki
Advertisement
This material is published under the OGL

Rebuker’s Rod

{{#set:Summary=Allows a necromancer to rebuke undead as a cleric, and doubles the number of undead that can be animated per casting of animate dead.}}

When evil necromancers fight each other, they discover that commanding enemy undead proves to be more of a challenge than they ever could have imagined. Given the maximum amount of undead a necromancer can control, it is a good idea to pick and choose which ones one wants. So as not to leave the rest of an attacking force breach his defenses, a necromancer uses this rod to rebuke those he cannot command.

The rebuker’s rod enables a necromancer to rebuke undead as though he were a neutral cleric of equivalent level. The owner may use this power a number of times per day equal to his Charisma bonus. If the wielder is a cleric or has levels in any other class that grants the ability to turn/rebuke undead, the wielder adds his necromancer level to his effective turn/rebuke undead level but does not gain additional turn/rebuke attempts per day. Finally, the rod doubles the number of undead that the wielder can animate with a single casting of the animate dead spell, though the caster is still limited to controlling 2 HD per caster level at any one time.

Strong necromancy; CL 13th; Craft Rod, animate dead, control undead; Price Cost::75,000 gp.



Back to Main Page3.5e Open Game ContentEquipmentRods
Back to Main Page3.5e Open Game ContentSourcebooksDread CodexMagic Items

Advertisement