Adopted By
Quantumboost (talk)
Original Creator: Koumei
Date Adopted: 4/6/2010
Status: Complete
Editing: Spelling and Grammar only

Size/Type: Small Magical Beast (Electricity)
Hit Dice: 7d10+7 (45 hp hp)
Initiative: +4 (+4 Dex)
Speed: 20 ft.
Armor Class: 17 (+1 size, +4 dexterity, +2 natural), touch 15, flat-footed 13
Base Attack/Grapple: +7/+2
Attack: Bite +7 melee (1d3-1 plus 1 electricity) or Spark +12 ranged touch (2d6+4 electricity, 50 ft. max range)
Full Attack: Bite +7 melee (1d3-1 plus 1 electricity) or Spark +12 ranged touch (2d6+4 electricity, 50 ft. max range)
Space/Reach: 5 ft./0 ft.
Special Attacks: Spark, Thunder Wave, Discharge
Special Qualities: Voltage, Electricial Manipulation, Charge-Up, Nasty Plot, Baton Pass, Resistance to Electricity 24
Saves: Fort +7, Ref +10, Will +5
Abilities: Str 8, Dex 19, Con 12, Int 9, Wis 15, Cha 18
Skills: Use Magic Device +16 (+19 for [Electricity] effects)
Feats: Luck of Heroes, Run, Alertness
Environment: Where there are people
Organization: Usually found in pairs (1 Plusle, 1 Minun)
Challenge Rating: 7
Treasure: Standard.
Alignment: Usually Good, Often Chaotic
Advancement: 8-10 HD (Small)
Level Adjustment:

Combat Edit

Spark (Su): Plusle and Minun can make a 50 ft. ranged touch attack at will as an attack action. This deals 2d6 + Plusle or Minun's Charisma modifier electricity damage. This is an [Electricity] effect.

Thunder Wave (Su): 1/3 rounds, a Plusle or Minun may unleash a 30 ft. cone of electricity. This deals no damage, but all in the area must still make a DC 17 Ref save or be paralyzed for 1d4 rounds.

Discharge (Su): If it has charged up, a Plusle or Minun may unleash a blast of electricity. A 10' burst centred on the critter catches all in the area. It deals 2d6 electricity damage per hit die, with a DC 17 Ref save for half. If it had charged up twice, then it deals 3d6 damage per hit die and the DC increases by +2.

Discharge may only be used once per hour, and fatigues the user.

Voltage (Ex): Plusle and Minun have a synergistic effect on each other. If a Plusle is within 30' of a Minun, the Minun gains a Deflection bonus to AC and Resistance bonus to saving throws, both equal to Plusle's Charisma modifier. If a Minun is within 30' of a Plusle, the Plusle gains a +2 bonus to the save DCs of its abilities, and a number of bonus d6 of damage on all [electricity] effects equal to Minun's Charisma modifier.

Example: a standard Plusle and Minun stand next to each other. Minun's AC becomes 21 (flat 17 touch 19) and saves become +11/+14/+9. Plusle deals 6d6+4 with Spark, Thunder Wave is DC 19, and Discharge deals 18d6 damage with a DC of 19, unless it charged up twice, where it deals 25d6 with a DC of 21.

Electrical Manipulation (Ex): Due to their electrical natures, Plusle and Minun can individually mess with electrical systems, activating simple devices and causing malfunctions in anything. Computer systems are allowed a Fortitude save against a DC of 10 + 1/2 HD + Cha mod. They also receive a +2 bonus on Use Magic Device checks in general, or +5 for [electric] devices.

If there is one of each, they can carefully utilise even complex machines and computers simply with electrical control. They also double the bonuses.

Charge-Up (Ex): If a Plusle or Minun spends a full round charging up, they can build up their electrical power. This grants several benefits: they emit light as per the spell, but the flickering light grants a 20% miss chance to attacks made against them. They also gain temporary HP equal to 10 + their HD.

These effects end in 5 rounds, or as soon as they use an [Electricity] effect, which gains the following benefits:

  • Empowered damage (does not apply to Discharge)
  • Double duration
  • +2 to the save DC (does not apply to Discharge)

Nasty Plot (Sp): As a full round action, Plusle or Minun can cast a combination spell of fox's cunning, owl's insight and eagle's splendor, all on themselves, with a CL equal to their HD.

Baton Pass (Su): With a touch attack and a Move action, a Plusle or Minun can pass any enhancement bonuses over to an ally of their choosing.

Legal Disclaimer

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners and their use is allowed under the fair use clause of the Copyright Law.
Back to Main Page3.5e HomebrewMonsters
Community content is available under CC-BY-SA unless otherwise noted.