Dungeons and Dragons Wiki
Adopted By
Quantumboost (talk)
Original Creator: FrankTrollman
Date Adopted: 3/13/2010
Status: Complete
Editing: Spelling and Grammar only

Size/Type: Tiny Magical Beast
Hit Dice: 1d10 (5 hp)
Initiative: +1 (+1 Dex)
Speed: 20 ft., fly 40 ft. (poor)
Armor Class: 14 (+2 size, +1 natural, +1 Dex), touch 13, flat-footed 13
Base Attack/Grapple: +1/-10
Attack: Slam +2 melee (1d3-3)
Full Attack: Slam +2 melee (1d3-3)
Space/Reach: 2.5 ft./0 ft.
Special Attacks: Gust
Special Qualities:
Saves: Fort +2, Ref +3, Will +1
Abilities: Str 5, Dex 12, Con 10, Int 5, Wis 12, Cha 13
Skills: Spot +6, Listen +6
Feats: Weapon Finesse
Environment: Any wilderness
Organization: Solitary or pair
Challenge Rating: 1/2
Treasure: Standard.
Alignment: Always Neutral
Advancement: 2-4 HD (Tiny), 5-6 HD (Small)
Level Adjustment:


Gust (Ex): As a standard action, a Pidgey can trample creatures it flies over. The Pidgey merely has to fly above the enemy within 5 feet of it. A Pidgey's gust attack deals 1d3 + Dexterity modifier untyped, nonlethal damage. A gusted opponent may attempt an attack of opportunity with a -4 to the attack roll (assuming that it has a reach of 5 feet or more). A gusted opponent who chooses not to make an attack of opportunity may instead attempt a Reflex save for half damage (DC 10 + 1/2 Hit Dice + Dexterity modifier).

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