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Becoming a Mystic of the Book[]

A mystic of the book is a man who veiws the world as a story, either one that has already been written, or one that is being written with every moment that passes. These mystics focus themselves on understanding the story of the world and playing their part with conviction. This mindset grants the mystic the ability to move with a decisiveness and finality that few others can achive.

Entry Requirements
Language: Ability to speak, read, and write in 5 different languages.
Skills: Decipher Script 10 ranks, Knowledge (History) 10 ranks.
Spells: Ability to cast 4th-level arcane spells.
Table: The Mystic of the Book

Hit Die: d4

Level Base
Attack Bonus
Saving Throws Special Spellcasting
Fort Ref Will
1st +0 +0 +0 +2 Choice +1 level of existing arcane spellcasting class
2nd +1 +0 +0 +3 Living Memory +1 level of existing arcane spellcasting class
3rd +1 +1 +1 +3 Rewrite +1 level of existing arcane spellcasting class

Class Skills (2 + Int modifier per level)
Concentration (Con), Decipher Script (Int), Diplomacy (Cha), Gather Information (Cha), Knowledge (History) (Int), Listen (Wis), Sense Motive (Wis), Spot (Wis).

Class Features[]

All of the following are class features of the mystic of the book.

Spellcasting: At each level you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming a mystic of the book, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.

Choice (Ex): As the mystic watches the story of life unfold he becomes aware that choices must always be made, and due to this he becomes sure of the choices he himself makes in a way that few others can achive. At first level the mystic gains a bonus to all saves made against mind-affecting effects equal to half of his character level.

Living Memory (Ex): As the mystic watches his story be written the details of his life become deeply ingrained within his mind. At second level a mystic of the book gains multiple benifits, the first of which is the ability to recount any location or event he has witnessed in exact detail, as long as he saw this location or event after he gained this class feature. Secondly the mystic gains an insight bonus to attack rolls, AC, and saves versus specific opponents he has fought before equal to the number of times he has encountered this enemy. Thirdly, a mystic never forgets the location of an item he himself has hidden, as long as he hid it after he gained this class feature.

Rewrite (Ex): As the mystic progresses he begins to truely understand the story of life, when he reaches this point he become aware of ways to rewrite the story of the world to better suit his purposes. At third level a mystic of the book gains the ability to target a spell within 20+5 ft./level of him and sacrafice a spell slot to either increase or decrease the DC of the spell by half of the sacrificed spells slots level, this ability can only be used once per round and must be used before any save is made.