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Date Created: 27 February 2010
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Lesser Fireball Launcher

Exotic Two-Handed Projectile

Cost: 5000 gp
Damage (Small): 1d6
Damage (Medium)1: 1d6
Critical: -
Range Increment: 220
Weight2: 20 lbs
Type3: Fire
HP4: 12
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.

A long tube of metal, this weapon is made much like the Fireball Launcher, although of much shoddier construction.

This gun fires fireballs. These fireballs function like a fireball spell cast by a level 1 Wizard, albeit with half the range, using the firer's Dexterity modifier instead of Intelligence for determining the save DC, and treating the spell as a level 1 spell. Nonproficiency with the Lesser Fireball Launcher reduces the Save DC by 4. Proficiency with the Fireball Launcher also grants proficiency with the Lesser Fireball Launcher. Although it is technically a magic item, firing it is an attack action that is as easy as just pulling the trigger.

Whenever a Lesser Fireball Launcher is fired, there is a 20% chance that it will malfunction and explode, making the fireball's area of effect be centered on the firer. The fireball ignores the Lesser Fireball Launcher's hardness, but it is not automatically destroyed.

Lesser Fireball Launchers contain 1 shell at a time. Reloading the Lesser Fireball Launcher is a full-round action. Shells for the Lesser Fireball Launcher are oblong glowing orange shapes which weigh 2 lbs each and cost 75 gp and 6 xp to craft (so they cost 150 gp to buy with standard pricing).

Moderate evocation; CL 5th; Craft Magic Arms and Armor; fireball; cost to craft: 15000 gp, 1200 xp

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