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{{#set:Name=Ishan Degosa|CR=11|Size=Medium|Summary=He stands there, crackling with arcane energy as his rags of clothing hang loosely from his well-muscled frame. "You evil Bastards will not set foot in this Temple!" He hisses.|Type=Humanoid}} {{#set:Race=Human}}

Ishan Degosa

CR 11

Male Human Arcane Monk (3.5e Class)11
NG Medium Humanoid
Init/Senses +2/Listen +2, Spot +2
Languages Common
AC 25, touch 17, flat-footed 23
(+7 armor, +1 deflection +2 Dex, +4 Monk, +1 natural)
hp 164 (11 HD)
Fort/Ref/Will +6/+9/+9
Speed 30 ft. (6 squares)
Base Atk/Grp +8/+3/+8
Atk Options Unarmed Strike +17 (1d10+9), DC 14 Fortitude Save or be stricken with Golden Ice (Evil only)
Abilities Str 24, Dex 14, Con 16, Int 10, Wis 14, Cha 7
SQ Damage Reduction 5/Magic, Endure Elements, Exalted Strike +2, AC Bonus +7, Natural Armor +1, Deflection Bonus +1, Sustenance, Immune to Detect Thoughts, Discern Lies, and any means of discerning his alignment. Evasion, +2 to saves vs. Enchantments, Ki Strike (Magic, Lawful, Adamantine), Slow Fall 50ft, Immune to Disease, Flurry of Spells, Ki Spell Nova 2/day, Greater Flurry of Blows,
Feats Sacred Vow, Vow of Poverty, Superior Unarmed Strike, Maximize Spell, Quicken Spell, Nymph's Kiss, Sanctify Natural Attack, Nimbus of Light, Servant of the Heavens, Touch of Golden Ice, Deflect Arrows
Skills Climb +21, Jump +21, Move Silently +16, Spellcraft +12
Possessions Ragged Monk's Robe.

Spells=Ishan Degosa can cast the Following Spells. He Can cast 3 0th-Level, 5 1st-Level, 5 2nd-Level, 5 3rd-Level, and 2 4th-Level spells/day
0— Detect Magic, Disrupt Undead, Flare, Guidance, Resistance, Read Magic, Virtue.

1st— Burning Hands, Chill Touch, Endure Elements, Entropic Shield, Expeditious Retreat, Inflict Light Wounds, Mage Armor, Magic Fang, Shield, Shocking Grasp, True Strike.

2nd— Acid Arrow, Aid, Bear's Fortitude, Bull's Strength, Cat's Grace, Death Knell, Ghoul Touch, Inflict Moderate Wounds, Invisibility, Mirror Image, Resist Elements.

3rd— Contagion, Haste, Inflict Serious Wounds, Keen Edge, Protection from Elements, Vampiric Touch, Water Walk.

4th— Air Walk, Enervation, Freedom of Movement, Fire Shield, Greater Magic Fang, Improved Invisibility, Inflict Critical Wounds, Poison, Shout, Stoneskin

Created By
STDoc (talk)
Date Created: Oct 18, 2009
Status: Complete
Editing: Please feel free to edit constructively!

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