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Created By
Halen2020 (talk)
Date Created: 8/26/2010
Status: Just Started.
Editing: Please feel free to edit constructively!
Size/Type: Large Animal
Hit Dice: 4d8+12 (30 hp)
Initiative: +4
Speed: 30 ft. (6 squares)
Armor Class: 16 (-1 Large, +3 Dex), touch 12, flat-footed 13
Base Attack/Grapple: 14/24
Attack: bite melee +10 (2d8+3)
Full Attack: bite melee +10 (2d8+3)
Space/Reach: 15 ft./5 ft.
Special Attacks:
Special Qualities: Scent, Low-Light Vision
Saves: Fort +, Ref +, Will +
Abilities: Str 16, Dex 19, Con 17, Int 2, Wis 11, Cha 14
Skills: Spot +4, Listen +4
Feats: Alertness
Environment: warm forests
Organization: solitary or pair
Challenge Rating: 5
Treasure: None
Alignment: Always Neutral
Advancement: 7-8 HD ()
Level Adjustment:

See Herrerasaurus' Wikipedia page.


In combat, Herrerasaurus use their large jaws to great effect, biting everything that crosses thier path. They have a strange habit of attacking anything around them that moves, then dragging the corpses to their nests to be eaten there.

Skills: Herrerasaurus have a racial bonus of +4 in Spot and Listen.

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