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{{3.5e Spell
 
| name=Greater Harm
 
| name=Greater Harm
 
| school=Necromancy
 
| school=Necromancy

Revision as of 03:22, 9 January 2010

Created By
Leziad (talk)
Date Created: 19 December, 2008
Status: Need Balancing
Editing: Please feel free to edit constructively!


Necromancy
Level: Cleric 9
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half; see text
Spell Resistance: Yes


Greater Harm charges a subject with negative energy that deals 15 points of damage per caster level (to a maximum of 300 points at 20th level). If the creature successfully saves, greater harm deals half this amount, but it cannot reduce the target’s hit points to less than 1.

If used on an undead creature, greater harm heal the actual undead.



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