Created By
Eiji-kun (talk)
Date Created: 3-23-10
Status: Complete
Editing: Please feel free to edit constructively!

{{#set:Summary=Pre-emptive strike, hit them hard before they even think about hitting you! }} {{#set:Discipline=Anima River|Type=Counter}}

Anima River (Counter)
Level: Level::8
Prerequisite: Three Anima River maneuvers
Initiation Action: Immediate
Range: Melee Attack
Target: One creature
Duration: 1 round
Saving Throw: Fortitude negates

You can read your opponent like a book. The way his lifeforce shifted, the change in the pulse, he was going to attack. Show him whose boss.

Your keen sense of the energy flows of others gives you precognitive insight on when an attack can happen, allowing you to find a way to move in and disrupt it. Whenever you are subject to a melee attack you may initiate this maneuver to interrupt their attack and strike first. Make a single melee attack and deal damage, in addition they must succeed on a Fortitude save DC 18 + Wisdom modifier, or become dazed for 1 round, and subsequently lose the attack which triggered your move to action.

Back to Main Page3.5e HomebrewClass Ability ComponentsManeuversAnima River

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