Created By
Eiji-kun (talk)
Date Created: 5-13-08
Status: Complete
Editing: Please feel free to edit constructively!

Grand Piano

Exotic Two-Handed Melee

Cost: 1000 gp
Damage (Small): 1d10
Damage (Medium)1: 3d6
Critical: ×2
Range Increment:
Weight2: 300 lbs
Type3: Bludgeoning
HP4: 50
Hardness: 5

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.

Who in their right mind would use a Grand Piano as a weapon!?

Well someone has. A normal Grand Piano for a human is actually the Large version of the weapon. Therefore to use a piano of their size, a medium creature needs to use the large version, with the appropriate penalties involved. A smaller, halfling sized piano (a medium Grand Piano), may be used, but even then the user takes a -2 to attack due to the sheer weight and bulk of it all. This stacks of non-proficiency and all other penalties. It is swung around by one of the legs, which swivels and locks to the side to make a handle for this massive bludgeoning device. Toggling between weapon and instrument is a move action which provokes attacks of opportunity.

The Grand Piano is made largely of wood with ivory keys and can be used as both a weapon and a masterwork instrument, giving +2 to perform checks (+1 for every point of enchantment bonus applied). A piano of the incorrect size to play (a medium creature with a medium instead of large piano) has their perform bonus 1 less per size category off.

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