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Date Created: 9/5/09
Status: Completed
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Genasi

Genasi are most often the descendants of mortals (usually humans) and genies. A few are created without relation to Genies, mostly by mad wizards, by exposing their mothers to elemental powers before their birth. They gain a birthright of elemental power from their heritage, along with physical strength and an affinity for the magic of the appropriate element.

Personality

Genasi's personalities are influenced in a stereotypical way by their elements. For example Air Genasi are often flighty, Earth Genasi stoic, and Fire Genasi temperamental. Otherwise they tend to act just like any mortal.

Physical Description

Genasi's heights and weights fall into the human range, although Air and Fire Genasi tend to be tall and willowy, while Earth and Water Genasi tend to be shorter and heavier.

Lands

Genasi have no lands of their own, instead living in mortal societies.

Racial Traits

  • +2 Strength: The only universal trait of Genies is that they are immensely physically strong by mortal standards, and Genasi inherit this.
  • Outsider type, (Native) subtype and choice of one of (Air), (Earth), (Fire), or (Water) subtype: Genasi bear a strong influence of their elemental heritage.
  • Medium Size: Genasi take no size-related bonuses or penalties.
  • Genasi base land speed is 30 feet. Most Genasi gain other movement speeds depending on their type.
  • Darkvision 60'
  • Whenever a Genasi casts a spell or uses a spell-like ability with a descriptor matching their selected elemental subtype, its save DC and caster level are one higher than they would normally be.
  • Genasi with the (Air), (Earth), or (Water) subtypes gain an additional movement type. Air Genasi gain a Fly speed of 10' (Good). Earth Genasi gain a Burrow speed of 10'; they cannot burrow through stone and do not leave a tunnel. Water Genasi gain a Swim speed of 30' and can breathe water as easily as air.
  • Fire Genasi may Produce Flame as the spell three times per day. Caster level is equal to their character level (plus the bonus for it being a fire spell. The save DC is Charisma-based.
  • Automatic Languages: Common. Bonus Languages: Abyssal, Aquan, Auran, Celestial, Draconic, Formian, Ignan, Infernal, Slaad, Terran.
  • Favored Class: Genie and one depending on Genasi type: Air: Thief-Acrobat, Earth: Knight, Fire: Sorcerer, Water: Monk.

Vital Statistics

Table: Genasi Random Starting Ages
Adulthood Simple Moderate Complex
16 years +1d6 +1d8 +1d10
Table: Genasi Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
40 years 70 years 100 years +3d20 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

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