|Sam Kay (talk)|
|Date Created:||13th May 2010|
|Status:||Complete, save for description|
|Editing:||Please feel free to edit constructively!|
Forest Guardian Features
All Forest Guardians have the following features.
- Sylvan Musician (21st Level): Your Charisma and Dexterity scores both increase by 2.
- Master Treesinger (21st Level): Once per round, you can use your Treesinging or Greater Treesinging power as a free action. When you use Treesinging or Greater Treesinging to move an area or zone of woodlands, any creature within the zone is moved along with it; enemies moved in this way take sylvan damage equal to your Charisma modifier.
- Roots of Life (24th Level): The first time you die each day, you can return to life at the start of your next turn. You appear in a space of your choice within 5 squares of where you died and have hit points equal to your bloodied value. When you do this, you unleash the power of the earth’s roots (close burst 2). Make an attack against each enemy in burst (Charisma Vs. Reflex). On a hit, the target is restrained (save ends). The burst creates a zone of woodlands which lasts until the end of the encounter. The zone is difficult terrain.
- Guardian Woods (30th Level): Whenever you or an ally is within an area or zone of woodlands that is within 30 squares of you, that character can use second wind as a minor action (if the character can already use second wind as a minor action, then that character can use it as a free action), and regains twice as many hit points as normal.
Forest Guardian Power
|Forest Guardian Blessing||Forest Guardian Utility 26|
|Your song evokes the blessing of the forest guardians— a power now awoken in you. Carried by the song, the blessing removes the burdens from you and your allies.|
|Usage::Daily ✦ Arcane|
|Action Type::minor Action||Close burst 4|
|Target: You and each ally in burst|
|Effect: Every effect that a save can end is removed from the targets.|
Community content is available under CC-BY-SA unless otherwise noted.