Created By
Eiji-kun (talk)
Date Created: 9-8-09
Status: Complete
Editing: Please feel free to edit constructively!

Electron Needles


Cost: 500 gp
Damage (Small):
Damage (Medium)1:
Range Increment:
Weight2: 1 lbs
Type3: Electricity

{{#set:Hit Points=Default}} {{#set:Hardness=Default}}

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.

These tiny bolts are no threat, until they are launched and become magnetic bulls eyes for the danger of an electron gun.

Electron Needles come in packs of 50 shots contained in a clip to connect to the electron gun. They are magnetized by the tip of the gun as they are launched, and promptly struck by a powerful bolt of electricity. As such armor is effective in stopping them, thus making it a normal instead of a ranged attack roll, but they are able to dig deep below the surface and deliver lightning where it hurts. As the lightning is mundanely generated magical resistances do not stop it, though energy resistance and immunity works as normal. Gokiburi create this ammunition deep within their colonies.

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