IGTN (talk) | |
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Date Created: | 9/10/09 |
Status: | Complete |
Editing: | Spelling and Grammar only |
Electricity Sphere[]
Electricity [Type::Elemental, Type::Fiendish]
Prerequisites: Air, Earth, or Fire elements (if taken as an Elemental sphere only).
Special: You gain Immunity to Electricity. {{#set:special=You gain Immunity to Electricity. }}
Level – Benefit
- 1 – Lightning Bolt
- 3 – Shocking Ray (as Scorching Ray, but electric)
- 5 – Orb of Electricity (CArc)
- 7 – Chain Lightning
- 9 – Electric Shield (PHB2 Sonic Shield, but Electric)
- 11 – Thunder Field (PHB2)
- 13 – Power Word: Stun
- 15 – Greater Shout, Electric damage and [Electricity] descriptor, not sonic.
- 17 – Lightning Bolt, Maximized, 6 damage per caster level with no maximum
- 19 – Chain Lightning, Quickened {{#set:Spell=Lightning Bolt}}, {{#set:Spell=Shocking Ray (as Scorching Ray, but electric) }}, {{#set:Spell=Orb of Electricity (CArc) }}, {{#set:Spell=Chain Lightning}}, {{#set:Spell=Electric Shield (PHB2 Sonic Shield, but Electric) }}, {{#set:Spell=Thunder Field (PHB2) }}, {{#set:Spell=Power Word: Stun}}, {{#set:Spell=Greater Shout, Electric damage and [Electricity] descriptor, not sonic. }}, {{#set:Spell=Lightning Bolt, Maximized, 6 damage per caster level with no maximum }}, {{#set:Spell=Chain Lightning, Quickened }}
Substitute: Polarized Ray (as Polar Ray, but electric damage instead) for first unavailable spell except Electric Shield. That gets an Electricity-damaging Fire Shield.
{{#set:Elements=Air}}{{#set:Elements=Earth}}{{#set:Elements=Fire}}
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