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Adopted By
Quantumboost (talk)
Original Creator: FrankTrollman
Date Created: 3/7/2010
Status: Complete
Editing: Spelling and Grammar only

Size/Type: Medium Magical Beast
Hit Dice: 3d10+3 (19 hp)
Initiative: +3 (+3 Dex)
Speed: 20 ft., climb 20 ft.
Armor Class: 16 (+3 natural, +3 Dex), touch 13, flat-footed 13
Base Attack/Grapple: +3/+6
Attack: Bite +6 melee (1d4+4 and poison)
Full Attack: Bite +6 melee (1d4+4 and poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Constrict, Frightful Presence, Improved Grab, Poison
Special Qualities: Scent
Saves: Fort +4, Ref +6, Will +1
Abilities: Str 17, Dex 17, Con 12, Int 7, Wis 12, Cha 8
Skills: Balance +11, Climb +14, Hide +11, Listen +11, Survival +6
Feats: Dirty Fighting[1], Alertness
Environment: Any wilderness
Organization: Solitary
Challenge Rating: 3
Treasure: Standard
Alignment: Often Neutral Evil
Advancement: 4-8 HD (Medium)
Level Adjustment:


Frightful Presence (Su): An Ekans unsettles foes with its mere presence. The ability takes effect automatically whenever the Ekans attacks, charges, or constricts a victim. Creatures within 60 feet are subject to this effect if they have less HD than the Ekans. A potentially affected creature that succeeds at a Will save (DC 10 + 1/2 HD + Charisma modifier) is immune to the frightful presence for one day. On a failure, the creature is frightened for 4d6 rounds.

Improved Grab (Ex): To use this ability, an Ekans must hit with its bite attack. If it maintains a hold for an entire round, it may constrict.

Constrict (Ex): Every round an Ekans maintains its hold it inflicts an amount of damage equal to its normal bite damage as bludgeoning damage - which may be inflicted as regular or nonlethal damage at its option.

Poison (Ex): Bite, (DC 12 + 1/2 HD + Con Modifier) initial and secondary damage 1d6 Strength.

Skills: Ekans receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 bonus to Balance checks. They can use Strength or Dexterity for Climb checks, whichever is better.


  1. Sword and Fist

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