Dungeons and Dragons Wiki
Created By
Eiji and Sam Kay
Date Created: 7th July 2009
Status: Pass the scissors, 61!
Editing: Please feel free to edit constructively!
Beholder Plushie

Gaze onto this horror that will destroy anything it sets its deadly plushy eyes on.

Eijilund Plushies[]

Living plushy toys with a loose grip on sanity.

Racial Traits
Average Height: 1' 10"-2' 6"
Average Weight: 25-59 lb.
Ability Scores: +2 Charisma, +2 Dexterity or +2 Constitution
Size: Small
Speed: 5 squares
Vision: Normal
Languages: Common and choice of one other language
Skill Bonuses: +2 Diplomacy, +2 Stealth
Living Construct: As a living construct, you have the following traits:
  • You gain a +2 bonus to saving throws against ongoing damage.
  • You don’t need to eat, drink, or breathe, but this doesn’t render you immune to any effect.
  • You need only 4 hours to benefit from an extended rest.
  • When you roll a death save, you can take the better of your die roll or 10 as the result. You still die at your negative hit point total.
Filled With Fire: You gain the fire keyword. In addition, you gain resistance to fire damage equal to 5 + one-half your level.
Prestidigitation: Once per encounter, you can use the wizard cantrip prestidigitation as a minor action.
Go Boom: You gain Go Boom as an encounter power.

Go Boom Eijilund Plushy Racial Power
You gleefully unleash your inner flame, immolating yourself and your scissors.
Usage::Encounter ✦ Fire
Action Type::Standard Action Close burst 1
Target: Each creature in burst
Attack: Charisma +2, Dexterity +2 or Constitution +2 Vs. Reflex,
Increase to +4 at 11th level
Increase to +6 at 21st level..
Hit: 1d6 + Charisma modifier, 1d6 + Dexterity modifier or 1d6 + Constitution modifier fire damage.
Increase to 2d6 + modifier fire damage at 11th level.
Increase to 3d6 + modifier fire damage at 21st level.
Special: When you create your character, choose Charisma, Dexterity or Constitution as the ability score you use when making attack rolls with this power. This choice remains throughout your character’s life and does not change the power’s other effects.


Plushies come in many shapes, but all are filled with fire and candy.

Play an Eijilund Plushy if you want...

  • to be a living plushy toy.
  • to be completely insane.
  • To be a member of a race that favours the Bard, Sorcerer and Rogue classes.

Physical Qualities[]

Plushies tend to look alike, especially if they are mass produced. They are animated stuffed dolls of various appearances, ranging 1'-2' tall on average and are almost always smiling. Their bodies are partially mutable to allow for facial expressions and other actions where hard unyielding plastic eyes and sown mouths may not allow.

Most lack true hands but their stubs acting as hands still manage to grapple onto things. This is an extraordinary force.

Cute stuffed koala toy

A Plushie, ready to attack.

Plushies have a very unique system of reproduction. One form allows the construction of a plushie in the manner similar to a golem. The other is a unique and disturbing ritual which takes an hour and involves turning a recently dead body into a plushie. Plushies created in this manner resemble the form of the creature they were born from, or their parent plushie performing the ritual, whichever is desired. Plushies learn and adapt quickly and are ready to adventure after only a year.

Plushies seem to be immortal. Old plushies simple vanish at whatever time they seem to become bored with the world. What happens to those plushies in uncertain, and the plushies are mute on the subject if they ever actually die.

Playing an Eijilund Plushy[]

Plushies either have a loose grip on sanity and express it perfectly or are lucid and rational and are unable to express it. Madness is the way they speak and the way they do things, even if somehow, by some impossible means they seem to be purposefully getting to their goals. Perhaps its dumb luck.

Plushies love everyone, though the feeling is not always mutual. Actually, it's difficult to tell sometimes whether a plushie is being friendly out of good will or to spite someone, though in general they simply become disinterested in those they do not get along with. They get along best with races which are chaotic, and with those from Limbo. Plushies get along with Slaad, as only they know the correct answer to how much green weighs and the subtle flavor of a star's purple eyebrow. 61!

File:GD as plush.jpg

Either a green dragon or Green Dragon.

Plushies originate from Eijilund, a distant plane where they are actually the dominant race and actual plushie mass production is accomplished. In the rest of the planar universe they can be found on Limbo and, occasionally, on the material plane causing trouble or going on adventures to fulfill their insatiable ADD. Because a plushie can be made anywhere, several of their race are not extraplanar but indeed native to the prime material.

Eijilund Plushies worship their creator God-King, Lord Eiji, who is indeed a plushie himself. The aforementioned king rules over Eijilund, and some give him worship from afar. Of course, while all recognize Lord Eiji as their creator, not all worship him.

Eijilund Plushies speak plushese. Plushese is actually Common, but the words seem nonsensical. Instead meaning is conveyed though vague metaphors and body signals, so "I need scissors, 61!" is a perfect way to ask how to pass the salt.

Eijilund Plushy Characteristics:

Names: Eijilund plushies adopt the names of their doll's model, generally, and are given serial numbers. The default plushie, modeled after Lord Eiji, is the Eiji Plushie who is named Eiji. While plushies seem to know the difference between all the various Eijis in the world, others tend to get confused. Since calling a plushie "Hey #45651" is cumbersome, they adopt nicknames when addressing other races.

Eijilund Plushy Adventurers[]

Back to Main Page4e HomebrewRacesUser Races