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The Same Game Test is a balance standard based on the idea that all characters should be capable of overcoming an equal number of challenges, that all challenges of a given Challenge Rating should be equally difficult, and the rule that a character is an encounter of their own Challenge Rating. Therefore, a character should beat approximately half of the challenges of its level. This turns out to be curiously true for reasonably optimized transmuters, clerics, and rogues, and is an accepted standard in some gaming communities. The test is a fairly simple series of fights against equal challenge rating enemies and encounters of equal encounter level to be carried out at level ten, but some variants include higher and lower levels as well.

The original Same Game Test for tenth level characters


A fifth level Same Game Test


A fifteenth level Same Game Test

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