|Transmutation [[[SRD:Cold Effect|Cold]]]|
|Components:||V, S, F|
|Casting time:||1 standard action|
|Range:||Close (25 ft. + 5 ft./2 levels)|
|Saving Throw:||Fortitude half|
Reaching out your hand and making a crushing motion, you turn the subject's sweat to ice, creating blisters as the ice forms on and inside the skin.
This spell is the same as creeping cold, but the duration increases by 1 round, during which the subject takes 4d6 points of cold damage. If you are at least 15th level, the spell lasts for 5 rounds and deals 5d6 points of cold damage on the final round. If you are at least 20th level, the spell lasts for 6 rounds and deals 6d6 points of cold damage on the final round.
Focus: A small glass or pottery vessel worth at least 25 gp filled with ice, snow, or water.