Created By
Luigifan18 (talk)
Date Created: October 6, 2012
Status: Complete
Editing: Please feel free to edit constructively!

Summary: A stronger version of momento mori that sacrifices stealth and flexibility for additional killing power.

Declaration of Death
[[SRD:Necromancy School|Necromancy]] [[[SRD:Death Effect|Death]]]
Spellcraft DC: 130
Components: V, XP
Casting time: 1 standard action
Range: 600 feet
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude partial
Spell Resistance: Yes
To Develop: 1,170,000 gp, 24 days, 46,800 XP. Seed: slay (DC 25). Factors: Affect a creature of up to 240 HD (+16 DC), shorten casting time to standard action (+22 DC), no somatic component (+2 DC), +100% range (+2 DC), spell can affect undead and constructs (+30 DC), +30 to save DC (+60 DC), increase damage die to d10 (+20 DC). Mitigating factors: 12d6 backlash damage (-12 DC), burn 3,500 XP (-35 DC).

By simply announcing the doom of the target, the caster can instantly snuff out the life or animating force of any creature - even an undead or construct. The spell can instantly slay any creature of up to 240 HD. The target is entitled to a Fortitude saving throw to avoid being slain (DC = 50 + relevant ability modifier). A successful saving throw results in taking 3d10+20 damage.

The necrotic energies of this spell are extremely intense, and so using this spell brings the caster a bit closer to death as well; the caster takes 12d6 backlash damage. Using it when momento mori, demise unseen, or a nonepic death effect will suffice is not recommended.

XP Cost: 3,500 XP

Back to Main Page3.5e HomebrewClass Ability ComponentsEpic Spells, Seeds, and Powers

Community content is available under CC-BY-SA unless otherwise noted.