| FrankTrollman (talk) | |
|---|---|
| Date Created: | August 2009 |
| Status: | Complete |
| Editing: | Please feel free to edit constructively! |
Death Knight[]
“
Death comes for the weak and the strong, the fast and the slow. But today, I come for you!
”
Prerequisite: Bane Guard Class
Bane gave the goblin people the secrets of living beyond death in order to make them brave.
Death Guard Path Features[]
- Chain of Death (11th Level): Your allies have a +1 bonus to their defenses when they are within your reach.
- Surge of Undeath (11th Level): You can spend an action point when you are dead to spend a Healing Surge and return to life.
- Doom Lord (16th Level): Any time you inflict damage on an opponent, they suffer a -2 penalty on their attacks until the end of your next turn unless they are immune to Fear.
| Gaze of Doom | Death Guard Attack 11 |
| You stare at your target and they are doomed. | |
| Usage::Encounter ✦ Shadow, Gaze | |
| Action Type::Minor Action | Ranged 10 |
| Target: One Creature | |
| Attack: Constitution Vs. Fortitude, You may add your Charisma modifier to your attack roll (although there is no weapon or implement that applies). | |
| Hit: Target suffers 2d12 Necrotic damage and is Dazed until the end of your next turn. | |
| Lord of Death | Death Knight Utility 12 |
| You can summon an undead monster to assist you | |
| Usage::Daily ✦ Shadow, Summoning | |
| Action Type::Standard Action | Ranged 10 |
| Target: One unoccupied square | |
| Effect: An Undead monster of a level lower than yourself appears and followers your orders. It vanishes at the end of the encounter. You can't summon an Elite or Solo monster in this manner. | |
| Skull Breaker | Death Knight Attack 20 |
| You smash the target's face in. | |
| Usage::Daily ✦ Shadow, Weapon | |
| Action Type::Standard action | Melee weapon |
| Target: One creature | |
| Effect: 5[W] and the target is Stunned until the end of your next turn. | |
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