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Created By
Frank and K
Date Created: 2006
Status: Complete
Editing: Spelling and grammar only
Balance: Wizard


Necromancy
Level: Sorcerer/Wizard 4
Components: V, S
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Will Negates
Spell Resistance: Yes
The avenging angel glared down with menace at the necromancer. She raised her flaming sword even as he completed his spell. He met her smoldering gaze levelly. "Why?" he asked. It was a question she could not answer...

If the target fails their save they no longer feel strongly about people, ideals, or things. The target's alignment becomes neutral if it wasn't already, and the creature becomes indifferent to everyone, including the caster. This effect is an instantaneous shift, and in no way prevents a creature from responding to subsequent diplomacy or threats. This lack of purpose is an oppressive feeling for intelligent creatures, who will gladly adopt the alignment of whatever creature next persuades them to being helpful. Creatures with an alignment subtype will gradually find their purpose again – regaining the alignment of their subtype in a d4 days unless they already have a new one.



Back to Main Page3.5e HomebrewSourcebooksTome of NecromancyNecronomicon
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

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