Created By
Foxwarrior (talk)
Date Created: 9/23/10
Status: Just started
Editing: Please feel free to edit constructively!
Balance: Wizard

Crippling Poker [{{#arraymap: Fighter, Tactical|, |x|Type::x}}] Summary::You hit people in major organs instead of just bruising them to death. Prerequisites: {{#arraymap: Must be able to make unarmed attacks, Sleight of Hand 6 ranks, Heal 6 ranks|,|x|Prerequisite::x}}Benefit: With this tactical feat you can do three separate things instead of the damage you would normally deal with an unarmed attack. Saving throw DC's are equal to 10 + half your character level + your Strength, Dexterity, or Wisdom modifier.

Eyeblind: The target must make a Reflex save or be blinded for 2d4 rounds.

Gut Punch: The target must make a Fortitude save or be nauseated for 1d6 rounds.

Concussion: The target must make a Fortitude save or take 1d6 ability score damage to the ability score of your choice.

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