Quantumboost (talk) | |
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Original Creator: | FrankTrollman |
Date Adopted: | 3/3/2010 |
Status: | Complete |
Editing: | Spelling and grammar only. |
Charmander | |
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Size/Type: | Tiny Magical Beast (Fire) |
Hit Dice: | 1d10+1 (6 hp) |
Initiative: | +1 (+1 Dex) |
Speed: | 20 ft. |
Armor Class: | 15 (+2 size, +2 natural, +1 Dex), touch 13, flat-footed 14 |
Base Attack/Grapple: | +1/-5 |
Attack: | Claw +3 melee (1d3+2) |
Full Attack: | Claw +3 melee (1d3+2) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Ember |
Special Qualities: | Fire Subtype |
Saves: | Fort +2, Ref +3, Will +0 |
Abilities: | Str 14, Dex 13, Con 11, Int 7, Wis 10, Cha 14 |
Skills: | Craft (Blacksmithing) +6, Balance +5, Intimidate +6, Escape Artist +5. |
Feats: | Dodge |
Environment: | Any land |
Organization: | Usually Solitary |
Challenge Rating: | 1/2 |
Treasure: | Standard |
Alignment: | Usually chaotic. |
Advancement: | HD 2-4 (Tiny), 5-6 (Small) |
Level Adjustment: | — |
Description::A small lizard with a burning tail tip runs toward you. Its tail wags excitedly, sending embers flying.
Combat[]
Ember (Su): Charmanders have a very minor breath weapon; they can breathe fire. A Charmander's ember attack strikes in a 10 ft. line and deals d6 + HD + Cha mod in fire damage. Creatures in the area may halve the damage on a successful reflex save DC 10 + Charmander's Charisma modifier + ½ Charmander's Hit Dice. Charmander may not use Ember for 1d4+1 rounds after having used it. The Sample Charmander's Ember attack inflicts 1d6+3 fire damage with a save DC of 12.
Skills: Charmanders get a +2 Racial bonus to Craft checks that involve metal.
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