Phenex Brute, 2nd-level Fighter/2nd-level Cleric
Size/Type: Medium Humanoid (Human)
Hit Dice: 2d8+2d10+8 (28 hp)
Initiative: +1
Speed: 20 ft. (4 squares)
Armor Class: 18 (+1 Dex, +5 Breastplate, +2 Heavy Steel Shield), touch 11, flat-footed 17
Base Attack/Grapple: +3/+6
Attack: Phenex Torch-Club (Power Attack) +5 melee (1d8+5+1d4 Fire/x3)
Full Attack:
Space/Reach: 5 ft./5 ft.
Special Attacks: Cleric Spells [4/3+1]
Special Qualities: Torchlight Qualities
Saves: Fort +8, Ref +1, Will +3
Abilities: Str 16, Dex 12, Con 14, Int 11, Wis 13, Cha 8
Skills: Jump -1, Spellcraft +5
Feats: Exotic Weapon Proficiency (Phenex Torch-Club), Power Attack, Cleave, Weapon Focus (Phenex Torch-Club), Practiced Spellcaster
Environment: Any
Organization: Solitary, gang (3–4), or part (3-5 plus Flamebrother Salamander)
Challenge Rating: 4
Treasure: Standard
Alignment: Usually lawful (any)
Advancement: By character class
Level Adjustment:


Phenex Brutes are manic and zealous, going into battle with a righteous fury against anything deemed impure.

They usually open battles with burning hands, then wade in with their clubs, using command to make targets prostrate themselves before their might.

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