Halen2020 (talk) | |
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Date Created: | 8/26/2010 |
Status: | Complete. |
Editing: | Please feel free to edit constructively! |
Size/Type: | Huge Animal |
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Hit Dice: | 6d10+18 (55 hp) |
Initiative: | +4 |
Speed: | 30 ft. (6 squares), swim 30 ft. |
Armor Class: | 13 (-2 Huge, +1 Dex), touch 10, flat-footed 12 |
Base Attack/Grapple: | 12/22 |
Attack: | Bite +20 melee (2d8+15) |
Full Attack: | Bite +20 melee (2d8+15) |
Space/Reach: | 30 ft./10 ft. |
Special Attacks: | Improved grab, swallow whole |
Special Qualities: | Low-light vision, scent |
Saves: | Fort , Ref , Will |
Abilities: | Str 27, Dex 12, Con 20, Int 2, Wis 16, Cha 10 |
Skills: | Spot +4, Listen +2, Swim +8, Hide +8* |
Feats: | Alertness |
Environment: | warm swamps, rivers |
Organization: | solitary or pair |
Challenge Rating: | 7 |
Treasure: | None |
Alignment: | Always Neutral |
Advancement: | 13-26 HD (huge) |
Level Adjustment: | — |
See Baryonyx's Wikipedia page.
COMBAT[]
In combat, a Baryonyx will ambush its foe, most often from water, and attack to bite them to death. Smaller foes it will attempt to swallow whole.
Skills: Baryonyx have a racial bonus of +4 in Spot, +2 in Listen, and +8 in Swim. *While in water only, Baryonyx have a racial bonus of +8 in Hide.
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