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Date Created: 20th February 2009
Status: Complete
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Arannis is the child of a male eladrin and a female drow- a rare combination among half-drow. Even rarer still, he was born of a genuine loving relationship, something all but unheard of among drow. Though he did not have to endure the torment of the underground society of the drow, he did not fit in with the eladrin he grew up with. As a result he became aloof, and fell into darkness. As he wandered alone, Lolth appeared to him and offered him power. He accepted without question, but immediately regretted his decision, for he knew the path before him would have a terrible price. He has yet to admit his foolish mistake to his mother and father, and he fears how they will react.

Level 1 Elite Skirmisher
Medium spiderkind fey humanoid (half-drow, eladrin, warlock)
XP 100
Initiative +4 Senses Perception -1; darkvision
HP 23; Bloodied 11
Healing Surges 6
AC 15; Fortitude 10, Reflex 16, Will 16
Speed 6
Action Points 1
BasicRanged Eldritch Blast (standard; at-will) ♦ Arcane, Implement
Ranged 10; +5 Vs. Reflex; 1d10 + 5 damage.
Ranged Spiteful Glamor (standard; at-will) ♦ Arcane, Implement, Psychic
Ranged 10; +5 Vs. Will; 1d8 + 5 psychic damage, or 1d12 + 5 psychic damage against a target that is at full hit points.
Close Cursebite (standard; encounter) ♦ Arcane, Implement, Necrotic
Close burst 20; Target: each creature in burst; 2d8 + 3 necrotic damage.
Ranged Your Glorious Sacrifice (standard; daily) ♦ Arcane, Implement, Necrotic, Poison
Ranged 10; before the attack, Arannis can deal 5 damage to an ally. If he does, he gains a +2 bonus to the damage roll; +5 Vs. Fortitude; 3d8 + 5 damage; if Arannis dealt damage to an ally as part of this power, the target takes ongoing 8 poison damage (save ends). Miss: half damage, and no ongoing damage.
Close Cloud of Darkness (minor; encounter) ♦ Arachane
Close burst 1; this power creates a cloud of darkness that remains in place until the end of myrloth's next turn. The cloud blocks line of sight for all creatures except myrloth. Any creature except myrloth entirely within the cloud is blinded.
Darkspiral Aura (dark pact)
When an enemy under Arannis' Warlock's Curse is reduced to 0 hit points or fewer, Arannis adds 1 to his Darkspiral Aura. Arannis' Darkspiral Aura has a starting value of 0, and it resets to 0 when he takes a short rest or an extended rest. Once per round as a free action when an enemy makes a melee attack or a ranged attack against him, he can use his Darkspiral Aura as an immediate interrupt, dealing 1d6 necrotic and psychic damage to that enemy for each point of his Darkspiral Aura’s current value. If this attack deals less than 12 damage, the value of his Darkspiral Aura becomes 0. If this attack deals 12 damage or more, he can cause the enemy to be weakened for its attack (which means the attack deals half damage), and the value of his Darkspiral Aura becomes 1.
Prime Shot
If none of Arannis' allies are nearer to his target than he is, he recieves a +1 bonus to ranged attack rolls against the target.
Shadow walk
On Arannis' turn, if he moves at least 3 squares away from where he started his turn, he gains concealment until the end of his next turn.
Warlock's Curse
Once per turn, as a minor action, Arannis can place a warlock's curse on the nearset enemy that he can see. Once per round, when he attacks an enemy under his warlock's curse, he can deal and extra 1d6 points of damage to that enemy.
Alignment Good Languages Common, Elven, Deep Speech
Skills Arcana +8, Bluff +10, Intimidate +12, Stealth +2, Streetwise +10
Feats Improved Initiative
Str 10 (+0) Dex 10 (+0) Wis 8 (-1)
Con 11 (+0) Int 16 (+3) Cha 20 (+5)

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