Halen2020 (talk) | |
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Date Created: | 8/26/2010 |
Status: | Complete. |
Editing: | Please feel free to edit constructively! |
Size/Type: | Huge Animal |
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Hit Dice: | 8d8+15 (65 hp) |
Initiative: | +1 |
Speed: | 40 ft. (8 squares), swim 30 ft. |
Armor Class: | 14 (-2 Huge, +1 Dex), touch 11, flat-footed 13 |
Base Attack/Grapple: | /0 |
Attack: | tail swipe +11 melee (1d6+5) |
Full Attack: | tail swipe +11 melee (1d8+3), head bash +13 melee (1d10+3) |
Space/Reach: | 30 ft./10 ft. |
Special Attacks: | Trample |
Special Qualities: | Scent |
Saves: | Fort +7, Ref +2, Will +1 |
Abilities: | Str 17, Dex 14, Con 21, Int 1, Wis 8, Cha 12 |
Skills: | Spot +4, Listen +6, Swim +5 |
Feats: | Alertness |
Environment: | warm forests |
Organization: | large herd, 20-30 individuals |
Challenge Rating: | 5 |
Treasure: | None |
Alignment: | Always Neutral |
Advancement: | 12-24 HD (huge) |
Level Adjustment: | — |
See Anatotitan's Wikipedia page.
COMBAT[]
Anatotitans try to avoid combat at all costs, but when cornered, they become vicious, lashing out with their tails and skulls. They will also attempt to Trample smaller opponents. Other members of the group will not help.
Skills: Anatotitan have a racial bonus of +4 in Spot, +6 in Listen, and +5 in Swim.
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