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Back to Homebrew -> Feats.


Heroic Feats: Heroic feats are avalable to characters of heroic tier or higher.

Heroic Feats
Feat Prerequisites Benefit
Aleval School (4e Feat) Extra damage class feature +2 dice Sacrifice one die of sneak attack damage to cause the target to take a -2 penalty to one of its defenses.
Alter Weaves (4e Feat) Arachnomancer Take a -2 penalty to attack rolls to gain a +2 bonus to damage rolls with arachane powers.
Arachne's Weave (4e Feat) Channel Divinity class feature, must worship Arachne Use Channel Divinity to invoke Arachne's weave.
Arachnid Trainer (4e Feat) Trained in arachana skill. Use arachana to handle creatures of the spiderkind origin with an intelligence score of 1 or 2.
Araneidae Aspect (4e Feat) Dex 14 You can use entangle as a daily power.
Armor Proficiency (Spidersilk) (4e Feat) Dex 15, training with hide armor. You are trained in spidersilk armor.
At Home in the Deep (4e Feat) Drow Gain a +2 bonus to perception checks in darkness.
Blend into Shadows (4e Feat) Trained in Stealth. 1/encounter, when you make a ranged attack, you can make a stealth check to remain hidden.
Brutal Charge (4e Feat) Str 14 Gain a +1 bonus to damage when you charge
Brute Fang (4e Feat) Str 14 The damage die of your bite attack increases.
Cautious Attack (4e Feat) Wis 15. Take a -2 penalty to an attack roll to gain a +2 bonus to AC.
Caver (4e Feat) Gain a +2 bonus to skill checks made in thev underdark.
Chosen Foe (4e Feat) 1/encounter, you can deal extra damage against your chosen foe.
Claws of the Beast (4e Feat) Demonic Ancestry Gain a claw attack that has a +3 proficiency bonus and deals 1d6 points of damage.
Clever Opportunist (4e Feat) Combat Reflexes. You can switch places with a creature of your size or smaller when you hit with an opportunity attack.
Command Spiders (4e Feat) Channel Divinity class feature, must worship Lolth or Arachne Use Channel Divinity to invoke command spiders.
Constant Guardian (4e Feat) Take a -2 penalty to an attack roll to grant an ally a +2 bonus to AC.
Ctenizidae Aspect (4e Feat) Dex 16 Gain tremorsense.
Darting Charge (4e Feat) Dex 13. When you charge you gain a +2 bonus to damage rolls and to bull rush attempts.
Dazzling Fire (4e Feat) Drow Targets hit by your Darkfire power are dazed.
Deceptive Illumination (4e Feat) Drow You are invisible to targets hit by your Darkfire power.
Demonic Sneak Attack (4e Feat) sneak attack class feature, Demonic Ancestry. 1/Encounter re-roll a number of sneak attack dice equal to the number of abyssal heritor feats that you posess.
Despana School (4e Feat) Ability to use one or more powers with the summoning keyword. Gain advantages when fighting alongside a monster you summoned.
Divine Intercession (4e Feat) Channel Divinity class feature Use Channel Divinity to invoke divine intercession.
Drow Illusion Mastery (4e Feat) Drider Gain Lolthtouched racial trait.
Dutiful Guardian (4e Feat) Constant guardian Switch places with the beneficiary of your constant guardian feat as an immediate interrupt.
Eilservs School (4e Feat) Ability to use one or more powers with the summoning keyword. Gain advantages when attacking a foe with your staff.
Elfhunter (4e Feat) Drow Choose either Drow, Eladrin or Elves. You gain a +2 bonus to damage rolls against that race.
Enervate Spell (4e Feat) Non-good alignment Your attack spells have the necrotic keyword and you deal +4 damage.
Fade into Darkness (4e Feat) Darkvision Switch places with the beneficiary of your constant guardian feat as an immediate interrupt.
Fascinating Illumination (4e Feat) Drow You are invisible to targets hit by your Darkfire power.
Gift of the Spider Queen (4e Feat) Drow You can use your innate drow racial powers in new and potent ways.
Greater Deadly Charge (4e Feat) Spider Rider, Deadly Charge class feature. Your charges are even more deadly
Hatred (4e Feat) You absolutly hate a particular creature.
Inlindl School (4e Feat) Shield proficency. Sacrifice your shield bonus to AC to gain a bonus to your attack rolls.
Instinctive Darkness (4e Feat) Drow, Cloud of darkness racial power. You can use Cloud of darkness as an immediate reaction.
Intensify Darkness (4e Feat) Drow, Cloud of darkness racial power. You can extend the effect of Cloud of darkness to close burst 3.
Keeper of Forbidden Lore (4e Feat) Demonic Ancestry. Gain a bonus to knowledge skill checks equal to the number of abyssal heritor feats that you posess.
Knight of the Spider Queen (4e Feat) Spider Rider You are a master of spider-mounted combat, easily the equal (or superior) of any horseman.
Lolth's Boon (4e Feat) Channel Divinity class feature, must worship Lolth Use Channel Divinity to invoke Lolth's boon.
Lolth's Caress (4e Feat) Channel Divinity class feature, must worship Lolth Use Channel Divinity to invoke Lolth's caress.
Lolth's Meat (4e Feat) Drow Gain a bonuses when you kill a living creature with an intelligence score of 3 or more.
Lycosid Precision (4e Feat) Str 12, Dex 14 1/Day, re-roll a single bite attack roll.
Lycosid Speed (4e Feat) Str 12, Dex 14 Gain a bonus to your speed.
Lycosidae Aspect (4e Feat) Str 12, Dex 14 You have the strength of a mighty wolf spider, and the speed of one too.
Master of Poisons (4e Feat) You can apply a poison to a weapon as a minor action.
Master of Shadow (4e Feat) Drow You can use one more lolthtouched racial power per encounter.
Master of Shadow and Illusion (4e Feat) Half-Drow Use both Cloud of Darkness and Darkfire lolthtouched powers.
Metanode Spell (4e Feat) - When casting a spell with a metamagic feat in the area of an earthnode, that metamagic feat does not count towards the maximum number of metamagic feats you can use per round.
Otherworldly Countenance (4e Feat) Cha 18, Demonic Ancestry. Your abyssal heritage manifests itself in your extreme good looks. Your beautiful appearance is unsettling to those around you- even to your foes!
Perfect Accuracy (4e Feat) Str 12, Dex 14 Gain a +1d4 bonus to your lycosid precision re-roll.
Poison Healer (4e Feat) Con 13. Heal hit points equal to your constitution modifier when you make a save against a poison or a poison fails to hit you.
Poisonous Bite (4e Feat) Spydric-One You gain Poisonous Bite as an encounter power.
Primordial Scion (4e Feat) Demonic Ancestry. Gain a bonus to damage rolls against creatures of the lawful good and evil alignments.
Prodigeous Leap (4e Feat) Dex 16 You can leap unbelievably huge distances.
Profane Agony (4e Feat) Channel Divinity class feature, evil or chaotic evil alignment Use Channel Divinity to invoke profane agony.
Psychic Refusal (4e Feat) Gain a +2 bonus to will defense against powers with the psychic keyword.
Radiant Flicker (4e Feat) Drow Use darkfire to grant concealment to an ally.
Reactive Resistance (4e Feat) Drow, Spell Resistance You can transfer your Spell Resistance to any other defense as an immediate interrupt.
Ride-By Attack (4e Feat) Dexterity 15, Spider rider You are skilled at making fast, overrun charges.
Sadistic Reward (4e Feat) Drow Gain a +1 bonus to damage rolls when you deal damage to a living creature.
Salticidae Aspect (4e Feat) Dex 16 You have all the leaping talent of your salticid kin.
Scytodidae Aspect (4e Feat) Dex 14 You can use spit as a daily power.
Shadowborn Warrior (4e Feat) Drow Gain a +2 bonus to initiative and a +1 bonus to AC when in darkness.
Shi'quos School (4e Feat) Knock an opponent at a lower elevation than you prone by charging at them.
Sickening Strike (4e Feat) Extra damage class feature +2 dice Sacrifice one die of sneak attack damage to deal ongoing 2 damage (save ends).
Spell Resistance (4e Feat) Drow Gain a +2 bonus to will defense against Arcane powers.
Spellbook of Arachane Lore (4e Feat) Arachnomancer Gain a spellbook.
Spiderfriend (4e Feat) Spiderkind origin, ability to speak spydric You can prevent spiderkind creatures from attacking you.
Spiderfriend Weaves (4e Feat) Arachnomancer Your weaves do not affect your spiderkind allies.
Steal and Strike (4e Feat) Two-Weapon Fighting, Weapon Focus (Rapier), Weapon Focus (Kukri). You can disarm a foe with your rapier and then make a followup attack with your kukril
Surprising Riposte (4e Feat) 13 Rogue, trained in bluff skill Gain a +1 bonus to damage rolls when you gain combat advantage using the bluff skill.
Swift Weaver (4e Feat) Spydric-One Use Web as a minor action.
Terrifying Strike (4e Feat) Extra damage class feature +2 dice, trained in intimidate Sacrifice one die of sneak attack damage to stun an opponent until the end of your next turn.
Theraphosidae Aspect (4e Feat) Str 14 You have the brute strength and power of a theraphosid.
Tormtor School (4e Feat) Proficiency with Javelins, Weapon Focus (Spear). You are trained to use a javelin with greater skill.
Toxic Death (4e Feat) 13 Cha +1 to damage with poison or necrotic power.
Tunnelfighter (4e Feat) Tunnelrunner Reduce attack penalties for fighting in tight spaces.
Tunnelrunner (4e Feat) Reduce speed penalties for moving through tight spaces.
Urticating Hair (4e Feat) Str 14. You can use Urticating hair as an daily power.
Vae School (4e Feat) Weapon Focus (Spiked Chain or Scourge). You are trained to trip foes with your spiked chain and scourge.
Venomous Strike (4e Feat) Extra damage class feature +2 dice, Master of Poisons Sacrifice one die of sneak attack damage to gain a +2 bonus to the attack roll of a poison and inflict a -2 penalty to saving throws against a poison.
Versatile Combatant (4e Feat) Ranger, proficiency with rapier and hand crossbow You have learned to combine attacks with the favoured weapons of the drow.
Vestigial Wings (4e Feat) Demonic Ancestry. Gain a bonus to jump skill checks equal to +3 per abyssal heritor feat that you posess.
Web of Steel (4e Feat) Spydric-One +2 damage and proficiency with light and heavy blades.
Xaniqos School (4e Feat) Proficiency with Crossbow, Weapon Focus (Crossbow). You are trained to fight agressively with a crossbow.
Enlarge Spell (4e Feat) Ability to use one or more Arcane powers. -2 penalty to attack roll, +1 burst or blast
Extend Spell (4e Feat) Ability to use one or more Arcane powers. -2 damage, +5 Range
Beauty of the Elves (4e Feat) Charisma 18, Eladrin or Elf. You are wonderous-fair to look upon.
War Leader (4e Feat) 13 Cha You are looked up to on the battlefield.
Resolution of Darkness (4e Feat) 13 Con You are resolute in the face of light and shadow.
Nature's Wrath (4e Feat) Cha 13, Dex 13 Gain a +1 feat bonus to damage rolls with cold and sylvan powers.
Radiant Melody (4e Feat) Cha 13, Wis 13 Gain a +1 feat bonus to damage rolls with psychic and radiant powers.
Improved Flute of the Healer (4e Feat) Songweaver, Flute of the Healer Grant an additional 1d6 hit points to the target of any healing powers you use.
Improved Lute of Enheartenment (4e Feat) Songweaver, Lute of Enheartenment Grant a +2 bonus to attack rolls with Lute of Enheartenment.
Improved Healing Melody (4e Feat) Songweaver, Wis 13, Healing Melody power Grant extra hit points equal to your Wisdom modifier or a saving throw with your Healing Melody power.
Song of Rest (4e Feat) Songweaver, Flute of the Healer Instrument Mastery Gain the bard's Song of Rest class feature.
Healing Hands (4e Feat) Songweaver, Healing Touch power Grant additional hit points with your Healing Touch power.
Kibeth's Mastery (4e Feat) Songweaver Slide creatures 1 additional square.
Evasive Dance (4e Feat) Songweaver, Dex 15 Gain a +4 bonus to AC while wearing cloth armor.
Improved Bells of the Ancients (4e Feat) Songweaver, Bells of the Ancients Once per day, increase the size of a burst or blast by 2 rather than 1 with Bells of the Ancients.
Shared Madness (4e Feat) Derro, scream of insanity racial power Grant allies +1 to Intimidate, +1 to damage against targets dazed by scream of insanity
Diirinka's Hideous Laughter (4e Feat) Channel Divinity class feature, must worship Diirinka Use Channel Divinity to invoke Diirinka's hideous laughter
Contraction (4e Feat) Andugr, expansion racial power Use contraction as an encounter power
Powerful Growth (4e Feat) Andugr, expansion racial power +2 to damage while sustaining expansion
Toil of Laduguer (4e Feat) Channel Divinity class feature, must worship Laduguer Use Channel Divinity to invoke toil of Laduguer
Improved Harp of Time (4e Feat) Songweaver, Harp of Time Increase the penalty to saving throws from your Harp of Time class feature by 2.
Song of Defense (4e Feat) Songweaver, Healing Melody power Grant a +1 power bonus to all defenses to an ally when you use your Healing Melody power.
Healing Dancer (4e Feat) Songweaver, Dex 13, Healing Melody power Shift 2 squares. when you use your Healing Melody power.
Sylvan Dancer (4e Feat) Songweaver, Dex 13 You and each adjecent ally gains a +1 bonus to attack rolls against enemies in an area or zone of woodlands.
Graceful Dance (4e Feat) Songweaver, Dex 13 You and each adjecent ally gains a +1 bonus to reflex defense.
Kibeth's Dance (4e Feat) Songweaver, Dex 13 Adjacent allies can shift 1 square as a free action.
Maximize Healing (4e Feat) Songweaver , Dex 13 Once per encounter, maximise the amount of hit points you grant with a healing power.
Dancing Charge (4e Feat) Songweaver, Dex 13 Charging allies within 5 squares gain a +2 bonus to AC.
Forest Walk (4e Feat) Songweaver, Dex 13 Ignore difficult terrain that is the result of woodlands.
Sylvan Step (4e Feat) Songweaver Create zones of woodlands as you move.
Shadow Step (4e Feat) Songweaver, Dex 15 Once per encounter, gain concealment when you move 3 squares.
Song of Avengement (4e Feat) Songweaver Grant a bonus to attack and damage rolls to allies when an ally is dying.
Song of Perseverance (4e Feat) Human, Songweaver, Human Perseverance Grant the benefits of Human Perseverence to each ally within 2 squares.
Darksong (4e Feat) Drow, Songweaver, Cloud of Darkness racial power Create Cloud of Darkness around yourself or an ally within 10 squares.
Song of Ancient Grudges (4e Feat) Dwarf, Songweaver Grant a +1 bonus to attack rolls whith healing powers.
Fey Harmony (4e Feat) Elf, Songweaver, Fey Step racial power When you use Fey step, one ally teleports 2 squares.
Harmony of Accuracy (4e Feat) Elf, Songweaver, Elven Accuracy racial power Expend the use of Elven Accuracy to allow an ally to re-roll an attack roll.
Nimble Dance (4e Feat) Halfling, Songweaver, second Chance racial power Expend the use of Second Chance to force an enemy to re-roll an attack roll against an ally.
Infernal Song (4e Feat) Tiefling, Songweaver, Infernal Wrath racial power Expend Infernal Wrath to grant a +1 bonus an attack roll against an enemy that hit you since your last turn.
Draconic Melody (4e Feat) Dragonborn, Songweaver Adjacent allies regain additional hit points equal to your Constitution modifier when they spend a healing surge.
Burning Blood (4e Feat) Azer +1 fire damage, increased fire resistance while bloodied
Firewrought Endurance (4e Feat) Azer +1 to Endurance, add Con modifier to healing surge value
Arcane Singer (4e Feat) Cha 13 Training in Arcana skill, songweaver power 1/encounter.
Musical Initiate (4e Feat) Cha 13 Training in Arcana skill, Healing Melody 1/day.
Instrument Student (4e Feat) Cha 13 Training in Arcana skill, songweaver arcane instument mastery class feature 1/day.
Azer Lineage (4e Feat) 1st level, non-azer +1 to Endurance, use warding flame as a daily power
Derro Lineage (4e Feat) 1st level, non-derro +1 to Intimidate, use scream of madness as a daily power
Andugr Lineage (4e Feat) 1st level, non-andugr Gain low-light vision, use expansion as a daily power
Feral Bite (4e Feat) Gnoll Use feral bite as an at-will power
Frenzied Charge (4e Feat) Gnoll, ferocious charge racial power +1 to speed, defenses against opportunity attacks when using ferocious charge
Sun Elf Lineage (4e Feat) 1st level, non-sun elf +1 to Insight, use erudite student as a daily power
Calculated Arcana (4e Feat) Sun elf, erudite student racial power, any arcane class Apply erudite student to attack rolls with arcane powers
Student of Ioun (4e Feat) Sun elf, erudite student racial power, cleric Grant nearby allies bonus to Will defense after using erudite student
Primal Contemplation (4e Feat) Sun elf, warden, Lifespirit class feature Gain temporary hit points after using second wind
Sorcerous Blade Channeling (4e Feat) Sorcerer, Blade Channeller Class Feature, Str or Dex 14 Use ranged sorcerer powers as melee powers through a light blade.
Suntouched Companion (4e Feat) Sun elf, erudite student racial power, ranger, Beast Mastery class feature Apply erudite student to attack rolls with arcane powers
Demonic Heritage (4e Feat) Living humanoid race +2 Endurance, Abyssal language, resist fire, ice, or lightning 5 + one-half your level.
Demonic Alacrity (4e Feat) 10th level, Demonic Heritage feat Racial speed bonus to movement
Graceful Dancer (4e Feat) Dex 15, Cha 13 Gain training in Stealth skill, Artful Dodger class feature
Tinker (4e Feat) Int 15 training in Thievery, Ritual Casting, implement use
Overchannel (4e Feat) Psionic Augmentation class feature When you augment a power, spend 1 extra power point for +1 damage
Autonomous (4e Feat) Any psionic class, trained in Arcana, Autohypnosis +2 to Arcana checks and fear saving throws, retain Autohypnosis benefits while bloodied
Psychic Creation (4e Feat) Psion, Shaper Focus class feature You psychically strengthen summoned creatures
Burrowing Power (4e Feat) Psionic Augmentation class feature Augment powers to ignore cover or superior cover
Closed Mind (4e Feat) +5 to saving throws against charm, +1 to Bluff and Diplomacy
Combat Manifestation (4e Feat) Psionic Augmentation class feature +2 to AC against opportunity attacks; augment to increase to +4
Deadly Precision (4e Feat) Rogue, Sneak Attack class feature +2 to Sneak Attack damage, reroll results of 1
Deep Impact (4e Feat) Psionic Augmentation class feature When you make a basic attack, augment to target foe's mind
Delay Power (4e Feat) Psionic Augmentation class feature When you use a psionic power on your turn, augment to delay effects
User:Liosrakia/School Boy Feat School Boy, Wisdom 15 You have learned how to apply your intelligence to everything you do, enhancing all of your skills.
Empowered Pounce (4e Feat) Hito-Neko You are capable of more strategic surprise attacks.
Ambush Strike (4e Feat) Hito-Neko You can improve your attacks from being hidden.
Keen Focus (4e Feat) Hito-Neko You are no longer easily distracted.
Improved Oni Weapon Proficiency (4e Feat)
Arcane Oni Weapon(4e Feat) Oni Use your Oni weapons to cast spells.
Leathal Oni Weapon (4e Feat)
Disturbing Guise (4e Feat) Oni Use your ability to manipulate how others see you to take advantage of them.
Adopted Savagery (4e Feat)

Top-level feats in this list are organized alphabetically

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