Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in!====Vanilla Superior Critical==== On a natural 20 on a critical confirmation roll, a weapon does it's damage multiplier squared in damage. For example, a superior critical with a longsword deals damage x4, while a great axe deals damage x9. Really simple, but deadly. Important Note: do NOT under any circumstances figure threat range beyond 20 in the confirmation roll. This is important, as then the rapier and it's cousins will become the deadliest weapons in the game! I also recommend using [[Failtacular]] in addition to this variant, as by itself this rule can result in crying players weeping for their instantly slain players with no chance of karmic justice. This is what happened to my group. Summary: Please note that all contributions to the Dungeons and Dragons Wiki are considered to be released under the CC-BY-SA Cancel Editing help (opens in new window) Retrieved from "https://dungeons.fandom.com/wiki/Superior_Critical_(3.5e_Variant_Rule)"