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===Special Weapons Materials=== Each of the special materials described below has a definite game effect. Some creatures have damage reduction based on their creature type or core concept. Some are resistant to all but a special type of damage, such as that dealt by evil-aligned weapons or bludgeoning weapons. Others are vulnerable to weapons of a particular material. Characters may choose to carry several different types of weapons, depending upon the campaign and types of creatures they most commonly encounter. *[[SRD:Adamantine|Adamantine]] *[[SRD:Alchemical Silver|Alchemical Silver]] *[[SRD:Cold Iron|Cold Iron]] *[[SRD:Deep Crystal|Deep Crystal]] *[[SRD:Mundane Crystal|Mundane Crystal]] *[[SRD:Darkwood|Darkwood]] *[[SRD:Dragonhide|Dragonhide]] *[[SRD:Mithral|Mithral]] {{SRD Footer}} [[Category:Material|{{BASEPAGENAME}}]]
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