Dungeons and Dragons Wiki
Explore
Main Page
Discuss
All Pages
Community
Interactive Maps
Recent Blog Posts
Canon
3.x
Homebrew
3.x
4e
5e
Community
Community portal
Forum
Activity
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Dungeons and Dragons Wiki
10,139
pages
Explore
Main Page
Discuss
All Pages
Community
Interactive Maps
Recent Blog Posts
Canon
3.x
Homebrew
3.x
4e
5e
Community
Community portal
Forum
Activity
Editing
SRD:Saving Throw
(section)
Back to page
Edit
Edit source
View history
Talk (11)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=====Automatic Failures and Successes===== A natural 1 (the d20 comes up 1) on a saving throw is always a failure (and may cause damage to exposed items; see [[SRD:Breaking and Entering#Saving Throws|Items Surviving after a Saving Throw]]). A natural 20 (the d20 comes up 20) is always a success. {{SRD Combat Footer}} [[Category:Term|{{BASEPAGENAME}}]]
Summary:
Please note that all contributions to the Dungeons and Dragons Wiki are considered to be released under the CC-BY-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab