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SRD:Control Sound
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{{OGL Top}} {{Power | name=Control Sound | disc=Psychokinesis | desc=Sonic | lvl=[[SRD:Psion/Wilder Powers|Psion]]/[[SRD:Psion/Wilder Powers|Wilder]] 2 | disp=Auditory; see text | time=1 [[SRD:Standard Actions|standard action]] | range=Medium (100 ft. + 10 ft./ level) | tsea=t | subj=One sound or mixture of related sounds | dur=[[SRD:Concentration Skill|Concentration]], up to 1 min./level; see text | save=None | pr=No | pp=3 }} You shape and alter existing sounds. You can target one sound, such as a person speaking or singing, or a group of related sounds, such as the patter of many raindrops or the tramp of soldiers passing by. A sound as quiet as a snapping finger can be controlled. You can substitute any sound you have heard for the target sound. If you attempt to exactly duplicate the voice of a specific individual, or an inherently terrifying sound (such as a [[SRD:Dragon Type|dragon]]’s roar), you must succeed on a [[SRD:Bluff Skill|Bluff]] check with a +5 circumstance bonus opposed by the intended listener’s [[SRD:Sense Motive Skill|Sense Motive]] check to avoid arousing suspicion. You can entirely muffle a noise or magnify a sound to such loudness that it drowns out all other conversation in the immediate area. In this way, you can provide yourself or any with a +4 circumstance bonus on [[SRD:Move Silently Skill|Move Silently]] and [[SRD:Listen Skill|Listen]] checks. Alternatively, you can use up the power in an instant. You do this by modulating a sound into a one-time destructive impetus that shatters nonmagical/nonpsionic, unattended objects of crystal, glass, ceramics, or porcelain (vials, bottles, flasks, jugs, mirrors, and so forth) in the area. {{SRD Power Footer}} [[Category:Psion|{{BASEPAGENAME}}]] [[Category:Wilder|{{BASEPAGENAME}}]] [[Category:Psychokinesis Discipline|{{BASEPAGENAME}}]] [[Category:Sonic Effect|{{BASEPAGENAME}}]]
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