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Gnoll, Spotted (3.5e Race)
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===Racial Traits=== * {{Property Link|Racial Ability Adjustments|SRD:Strength|+2 Strength}}, {{Property Link|Racial Ability Adjustments|SRD:Constitution|+2 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Intelligence|-2 Intelligence}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|-2 Charisma}}: Spotted gnolls are slightly weaker than their kin, but still remain powerful brutes, tough to the bone, even if they aren't the smartest or most sauve sorts. * [[Type::Humanoid]] ([[Subtype::Gnoll]]): Spotted gnolls are still gnolls, and count as one for all effects related to race. * [[Size::Medium]]: As medium creatures, spotted gnolls have no special bonuses or penalties due to their size. * Spotted Gnolls [[SRD:Base Land Speed|base land speed]] is 30 ft. * Darkvision out to 60 feet. * Ambush: Spotted gnolls are trained in the art of banditry, and gain a +2 on attack rolls during a surprise round. * Hardy: Spotted gnolls dirty living conditions have rendered them resistant to disease. Spotted gnolls get a +3 bonus on saves vs disease. * Spotted Gnolls are vicious eaters, sometimes devouring prey before they have perished. Spotted Gnolls have a natural bite attack, which deals 1d6 + [[strength]] in damage. * Weapon Proficiency: Spotted gnolls receive the Martial Weapon Proficiency feats for the battleaxe, greataxe, and shortbow (including composite shortbow) as bonus feats, and may treat the flindbar<sup>MM3</sup> as a martial weapon. * [[SRD:Automatic Languages|Automatic Languages]]: Common and Gnoll. * [[SRD:Bonus Languages|Bonus Languages]]: Abyssal, Draconic, Dwarven, Elven, Giant, Goblin, Halfling, Infernal, Orc, and Undercommon. * [[SRD:Favored Class|Favored Class]]: {{Property Link|Favored Class|SRD:Barbarian|Barbarian}} * [[Level Adjustment]]: +[[Level Adjustment::0]] * [[ECL|Effective Character Level]]: [[Effective Character Level::1]]
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